Friday, 8 February 2013

Thursday 7th February

Class 1: Jack and the Beanstalk and George and the Dragon.


Today i was in the class one which has foundation, year 1 and year 2 so these were the really small children. Also due to the lack of staff the groups were placed together so there were considerably more in the group. Because of this i had to adapt some if the games i had chosen so they were suitable and enjoyable for the children. I have never had any previous experience with children as youngs as that so it was quite challenging. I was afraid of keeping there consentration.
Throughout the workshop i felt like the children were responding well and the activities i had chosen were fun. One child even cried because we had finished the game and he wanted to keep playing. I feel that i did execute a good lesson but wasnt perhaps as strong as the other lessons i had led.


Activity:
Duration:
(Approx)
Aims:
Description
Resources
Simon says
5 Minutes
·         Increase energy.
·         Gain focus and concentration.
·         Loose inhibitions.
In a large circle. The leader asks the children do as she says but only if she says Simon says before it. If she doesn’t say Simon says then the children should not follow the instructions. If a child does it wrong they are out.
(if it’s a small age group keep everyone playing and don’t make anyone out as this may upset them)
N/A
Magic Box
20 Minutes
·         It gets the children using their imagination.
·         Exploring new ideas.
·         Being creative.
The leader starts by pulling an imaginary box from her pocket. Asking the children if they can see it and choosing someone to tell them what colour it is. Then one by one you pass the box around and each child has to pull something out of the box. Giving the children a category makes it easier i.e. animals. The child then has to act out what they have found in the box and the other children can guess. You may want to change the colour of the box, which then changes the category. This keeps it exciting for the children.
N/A
Random Object
20 Minutes
·         Gives them the chance to look at things in a different way.
·         Increases creativity and imagination.
Still in a circle. Pass an object around the circle and the children must turn it into something else and demonstrate how it would be used. An example would be: an egg box could be turned into a laptop and the child will open it and pretend to type.
·         Egg Box
·         Toilet roll tube
Story Telling
15 Minutes
·         To link Movements to familiar fairytales.
·         An introduction to creating a scene.
Split the group in half one creates the audience the other the performers. The Leader tells the fairytale and each person comes forward and acts out the story. Use simple language that they understand and help them if they get stuck. Then swap the groups over and repeat the activity with a different fairytale.
(Give each group five minutes to discuss the fairytale and what characters there are. Maybe go round and assign roles to prevent argument)
N/A

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